Run commit is historically one of the most underutilized tools in the madden arsenal, and for some legitimate reasons. The most obvious is of course that if you call run commit on a pass play you automatically turn into the Vikings secondary and give up a 70 yard touchdown pass. All kidding aside, if you do indeed guess wrong on a run commit then you can definitely be screwed by the deep ball. However, when used correctly the run commit can not only stuff an opponents rushing attack, but it can stifle their passing game as well.
Madden players are most commonly creatures of habit. We enter a game, use the same playbooks, the same team, fix our depth charts before the game, and run 8 to 10 plays that we really like for the majority of a game. If you take a gamble on a first down and run commit, youâ€™re setting yourself up for success on that defensive stint. If you make a tackle on first down for a loss, you essentially make your opponents offense one dimensional until he gets a first down. Setting up second and long situations for your defense allows you to be more confident in committing to the pass. In defensive terms, run commit and pass commit compliment each other greatly in the sense that one sets up the other to be successful. There is nothing more frustrating than to be completely thrown out of your rhythm offensively, and the feature of the run commit allows us to do this to our opponents.
Using run commit effectively is very simple really. Use your football knowledge to decipher when an opponent is more likely to run. This assessment can be made a bunch of ways including the current down an distance, personnel that is on the field for the offense, the formation that the offense has come out in, certain motions in a formation, and patterns of play calling that usually develop throughout a game (madden players are creatures of habit). Also keep in mind that run commit is used so little that when your opponent sees that you have run committed a lot of the times he will panic and not know what to do with the football.
Mainly stick to the use of run commit in the red zone, but donâ€™t be afraid to use it on an opponent who likes to ground and pound the football and throw screen passes. Run commit is also effective at stopping the screen pass, but as stated above you always leave the chance of being hit up top with a home run. Remember, Madden is not just a video game but a realistic portrayal of real life football situations (in most cases). Remember, use your football IQ and have the confidence to use the run commit in a situation where you think you have a beat on your opponent. Run commit is all about timing and a feel for the game, so trust your instincts and donâ€™t be afraid to take a chance because the payoff is huge.
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Filed Under: FIFA 14 Tips & Video
About the Author: ZFarls is a 23 Year Old Madden Baller from Boston, MA. Along with Sgibs, he owns Madden Bible and looks to give players advanced strategies and tactics to win more madden games. He preaches confidence in what you are running and knowing the situation you are in. Everything else will come naturally!